/*
 * Copyright (C) 2013 Daniel Wasilew <daniel.wasilew@codeminer.org>
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */

package org.codeminer.parts.database.derby;

import org.codeminer.database.DatabaseException;
import org.codeminer.parts.database.PlayerConnector;
import org.codeminer.parts.database.dao.PlayerDAO;
import org.codeminer.parts.devices.Device;
import org.codeminer.parts.player.Player;

import java.util.List;

/**
 * User: Daniel Wasilew <daniel.wasilew@codeminer.org>
 * Date: 09.03.13
 * Time: 15:36
 */
public class DerbyPlayerConnector extends DerbyStorageConnector implements PlayerConnector {
    @Override
    public Class getAccessorDescription() {
        return PlayerConnector.class;
    }

    @Override
    public Player create(Player player) throws DatabaseException {
        long id = PlayerDAO.create(player, getConnection());
        player.setOid(id);
        return player;
    }

    @Override
    public boolean update(Player player) throws DatabaseException {
        return PlayerDAO.update(player, getConnection());
    }

    @Override
    public boolean delete(Player player) throws DatabaseException {
        return PlayerDAO.delete(player, getConnection());
    }

    @Override
    public List<Player> find(Player player) throws DatabaseException {
        return PlayerDAO.get(player, getConnection());
    }

    @Override
    public List<Player> findAll() throws DatabaseException {
        return PlayerDAO.get(null, getConnection());
    }
}
